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- > #1 bobs & sprites that can be rotated and scaled like Apple soft vector
- > graphics.
- > #2 3D bobs like that mushy raycasting thing.
- > #3 to be able to load a IFF as a background, or FOREGROUND.
- > #4 collision detection between 2D, and 3D obj's.
-
- Hmmmm.
-
- > #7 translucent screens, so I can open 3 256 Hi Res screen, so I can draw
- > background on 1, midground on 2, and foreground on 3. (mem should be the
- > only limit)
- > #8 milti screen collision detection system for #7.
-
- HMMMMMMM.
-
- > #9 new 3D modeler with point & click coloring (select color from pallet then
- > click on face,face changes to that color), surface detailing on the faces not
- > on a grid, surface detailing tools (line,dot,square,circle.), shape modiling
- > on the shape (pulling she 3D obj to form it), bent face modeling, in side
- > out function (for working on the inside of the obj), real color shape system
- > , assign number or colors command( 2,256 ), assign color block command(if a
- > obj has 4 colors you can get that block of 4 colors from 0 to 253), get
- > pallet command(load pallet from IFF).
- > #10 3D map maker
- > #11 2D map maker
- > #12 move map commands up, down, right, left, and rotate & scale.
- > #13 3D obj texture bit maping.
- > #14 light sourcing command.
-
- Ha!!
-
- So is there anything you actually want to write yourself?
-
- How about a command MAKE GAME <expr> where you just type in a
- description of the game (in any language) and it is automatically
- made?
-
- Oh and surely he doesn't actually have the 3D extension source code as
- it was made independantly in which case half of these commands
- couldn't be done anyway.
-
- -Murray
-
- --
-
- Alastair \\|// malcolm.murray@virgin.net
- Murray (o o) http://freespace.virgin.net/malcolm.murray
- |~~~~~~oOOo~(_)~oOOo~~~~|~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~|
- | ---===ON AMINET===--- |dev/misc/Backbone | --==IN PRODUCTION==-- |
- | game/shoot/Hanger18 |game/shoot/Traitor| The Turtleminator |
- |game/jump/BananaIslands| game/role/CHAOS | Hangar 18 II |
- | game/shoot/Extinct | game/jump/Blobby | Backbone - Game Creator|
- | dev/amos/KeyState | dev/amos/PicPack |Star Trek - BORG Assault|
- | pix/nicon/TrekNIcons | | |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-
-